The Everway Archive

City of Everway
The city of Everway

Welcome to the Everway Archive! This is a repository of documents from my epic 25 year campaign based on Jonathan Tweet's roleplaying game. While most of it will be of interest only to my players, I thought it might be interesting as an unusually detailed example of the evolution of a GM's thought processes when building a world and creating plots.

I will probably never write a novel, but making up an epic story with my friends was frankly a lot more fun.

Attributions: Locations in Everway were largely the creation of Jonathan Tweet. Some magical items, such as the Edge of Light and Darkness and the Lizard Pyramid, were adapted from entries in the Spherewalker Source Book by Greg Stolze. I shamelessly stole names and personality traits from an online write-up of the Everway families that is no longer available - I think it was Rob Barret's Everweb. And then of course there are the authors of the two famous fantasy series that provided elements of the ending (one of which is in fact referencing an earlier campaign by one of my players). I hope all these nice people (or their executors) will accept my re-mix of their ideas as fan fiction.

The Story

everwayheroes.html The player characters
everwaysummary.html Short version of the story
everwaystory.html The full story (warning - 145,000 words)
twelveconversation.html The conversation overheard by the heroes in the Chamber of the Twelve

Heroes

ewchar_heroes.pdf Details of each of the heroes and their powers.
herostats.pdf Game stats

Background

background_avatars.pdf The 35 avatars I created based on the Everway fortune deck.
background_plotsandideas.pdf Early ideas for the plots
background_runningeverway.pdf Some notes on how to keep the players engaged when they reached Everway.
dragontempestfamilytree.pdf This is as far as I got in developing the dragon plot
emeraldfamilytree.pdf The Emeralds family tree
everway_adventurebackground.pdf Background notes on the city of Everway.
everway_currencyandprices.pdf Currency and prices in Everway.
groups_thetwelve.pdf The full history of the Twelve.

Handouts

handouts.pdf
report_22_maid.pdf
the_twelve_discussion.pdf
walker_dreams.pdf

Scenarios

I loved the coded D&D modules produced by TSR when I was a teenager, and have always written my roleplaying notes in the same way. These are the main scenarios for each chapter.

Arc 1: Journey to Everway

e01_light_in_the_darkness.pdf
e02_guardian_of_the_gate.pdf
e03_stonedeep.pdf
e04_e05_rebellion_in_plenty.pdf
e06_the_telling_of_tales.pdf

Arc 2: In Everway

This part of the compaign was designed as a set of "mini-scenarios" that could overlap with each other.
e07_death_of_a_scholar.pdf
e08_ms01_carpenter_payment.pdf This scenario never got played - see the main write-up for why...
e08_ms02_old_town_cellars.pdf
e09_ms03_daggerboys.pdf
e10_ms04_kids_forever.pdf
e10_ms06_a_life_on_the_ocean_wave.pdf
e11_ms08_the_trade_dispute.pdf
e12_ms09_a_soiree_at_the_palace.pdf
e12_ms10_a_handful_of_clay.pdf
e13_ms11_painters_revenge.pdf
e13_ms12_the_marvellous_automaton.pdf
e13_ms13_the_assassin.pdf
e14_ms07_against_the_twelve.pdf
e15_ms14_trouble_in_the_gatelands.pdf

Arc 3: The quest for Everguard

e16_golden_mounts.pdf
e16a_interlude_shimmersand.pdf
e17_guardians_of_rath.pdf
e18_interlude_sheepship.pdf
e19_the_fortress_of_shadow.pdf
e20_return_to_everway.pdf

Session Notes

I am not a great improviser, and Arc 2 got so complicated that I had to write notes for each session so that I was prepared for the non-scenario-related things that the players were likely to do.
everwaynotes_2010-06.pdf
everwaynotes_2011.pdf
everwaynotes_2012.pdf
everwaynotes_2012b.pdf
everwaynotes_2013.pdf
everwaynotes_2013b.pdf
everwaynotes_2014a.pdf
everwaynotes_2014b.pdf
everwaynotes_2014c.pdf
everwaynotes_2015b.pdf
everwaynotes_2016a.pdf
everwaynotes_2016b.pdf
everwaynotes_2017a.pdf
everwaynotes_2017b.pdf
everwaynotes_2018a.pdf
everwaynotes_2018b.pdf
everwaynotes_2018c.pdf
everwaynotes_2018d.pdf
everwaynotes_2018e.pdf
everwaynotes_2019a.pdf
everwaynotes_2019b.pdf
everwaynotes_2019c.pdf

Maps

Because GM aids don't have to be beautiful... I love cartography and almost always hand-draw maps - I think it gives them a human quality - but they tend to be scrappy.

Everway and its environs

e07_fourcorner.pdf
e07_ne_circle_sea.pdf
e07_lands_of_everway.pdf
e07_everway_city.pdf
e07_strangerside.pdf

Scenario maps

e01_skylight.pdf
e02_spires.pdf
e02_sweetwater.pdf
e02_sweet_dreams.pdf
e05_plenty.pdf
e05_thin_rebellion_headquarters.pdf
e06_tales_arbiters_judgement_hall.pdf
e07_gatelands.pdf
e07_imperial_gate.pdf
e07_watchers_sept_heroes_tavern.pdf
e07_wormwood_assassination_site.pdf
e07_green_mountain_warrior_camp.pdf
e07_bazaar.pdf
e08_cellars.pdf A location that became far more important than I expected.
e08_court_of_fools.pdf
e08_talespinners_square.pdf
e08_walkers_ark.pdf
e09_water_tower.pdf Possibly my favourite location from a design point of view. So much verticality!
e09_water_tower_players_map.pdf This shows it better.
e10_blackheart_lodge.pdf
e10_blackheart_lodge_environs.pdf
e10_digger_hq.pdf
e10_digger_hq_player_map.pdf
e10_digger_tower.pdf
e10_grapetown.pdf
e10_spice_runner.pdf
e10_spiralvine_farm.pdf
e11_temple_of_mercy_1.pdf
e11_temple_of_mercy_2.pdf
e11_wailers_square.pdf
e11_waving_flag_compound.pdf
e12_crookstaff_covens.pdf
e13_great_council.pdf
e13_halyard_1.pdf The location of the most complicated fight I ever ran. There were over 50 participants.
e13_halyard_2.pdf
e13_halyard_3.pdf
e13_halyard_4.pdf
e13_mother_houses.pdf
e13_theatre_1000_spheres.pdf A location for a fight that never took place.
e14_chamber_platinum.pdf This was inspired by Ursula Le Guin's map of the Tombs of Atuan, one of my favourites.
e14_chamber_twelve.pdf
e16_golden_mounts.pdf Created during lockdown using Inkarnate.
e17_rath_solar.pdf Annoyingly I seem to have lost my map of Rath, which was developed using the city generator Ex Novo.
e19_fortress_shadow_1.pdf
e19_fortress_shadow_2.pdf Another fight location that never got used.
e19_fortress_shadow_3.pdf
e19_fortress_shadow_4_vortex_chamber.pdf